上一節(jié)的概念課枯燥無(wú)味是吧,不過(guò)總有點(diǎn)收獲是吧,本節(jié)開(kāi)始我們來(lái)研究基于TCP協(xié)議的Socket 通信,先來(lái)了解下Socket的概念,以及Socket通信的模型,實(shí)現(xiàn)Socket的步驟,以及作為Socket服務(wù) 端與客戶端的兩位各做要做什么事情!好的,我們由淺入深來(lái)扣這個(gè)Socket吧!
Socket通信實(shí)現(xiàn)步驟解析:
Step 1:創(chuàng)建ServerSocket和Socket
Step 2:打開(kāi)連接到的Socket的輸入/輸出流
Step 3:按照協(xié)議對(duì)Socket進(jìn)行讀/寫(xiě)操作
Step 4:關(guān)閉輸入輸出流,以及Socket
好的,我們接下來(lái)寫(xiě)一個(gè)簡(jiǎn)單的例子,開(kāi)啟服務(wù)端后,客戶端點(diǎn)擊按鈕然后鏈接服務(wù)端, 并向服務(wù)端發(fā)送一串字符串,表示通過(guò)Socket鏈接上服務(wù)器~
服務(wù)端要做的事有這些:
Step 1:創(chuàng)建ServerSocket對(duì)象,綁定監(jiān)聽(tīng)的端口
Step 2:調(diào)用accept()方法監(jiān)聽(tīng)客戶端的請(qǐng)求
Step 3:連接建立后,通過(guò)輸入流讀取客戶端發(fā)送的請(qǐng)求信息
Step 4:通過(guò)輸出流向客戶端發(fā)送響應(yīng)信息
Step 5:關(guān)閉相關(guān)資源
代碼實(shí)現(xiàn):
直接在Eclipse下創(chuàng)建一個(gè)Java項(xiàng)目,然后把Java代碼貼進(jìn)去即可!
public class SocketServer {
public static void main(String[] args) throws IOException {
//1.創(chuàng)建一個(gè)服務(wù)器端Socket,即ServerSocket,指定綁定的端口,并監(jiān)聽(tīng)此端口
ServerSocket serverSocket = new ServerSocket(12345);
InetAddress address = InetAddress.getLocalHost();
String ip = address.getHostAddress();
Socket socket = null;
//2.調(diào)用accept()等待客戶端連接
System.out.println("~~~服務(wù)端已就緒,等待客戶端接入~,服務(wù)端ip地址: " + ip);
socket = serverSocket.accept();
//3.連接后獲取輸入流,讀取客戶端信息
InputStream is=null;
InputStreamReader isr=null;
BufferedReader br=null;
OutputStream os=null;
PrintWriter pw=null;
is = socket.getInputStream(); //獲取輸入流
isr = new InputStreamReader(is,"UTF-8");
br = new BufferedReader(isr);
String info = null;
while((info=br.readLine())!=null){//循環(huán)讀取客戶端的信息
System.out.println("客戶端發(fā)送過(guò)來(lái)的信息" + info);
}
socket.shutdownInput();//關(guān)閉輸入流
socket.close();
}
}
然后我們把代碼run起來(lái),控制臺(tái)會(huì)打?。?/p>
好的,接下來(lái)到Android客戶端了!
客戶端要做的事有這些:
Step 1:創(chuàng)建Socket對(duì)象,指明需要鏈接的服務(wù)器的地址和端號(hào)
Step 2:鏈接建立后,通過(guò)輸出流向服務(wù)器發(fā)送請(qǐng)求信息
Step 3:通過(guò)輸出流獲取服務(wù)器響應(yīng)的信息
Step 4:關(guān)閉相關(guān)資源
代碼實(shí)現(xiàn):
MainActivity.java:
public class MainActivity extends AppCompatActivity implements View.OnClickListener {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Button btn_accept = (Button) findViewById(R.id.btn_accept);
btn_accept.setOnClickListener(this);
}
@Override
public void onClick(View v) {
new Thread() {
@Override
public void run() {
try {
acceptServer();
} catch (IOException e) {
e.printStackTrace();
}
}
}.start();
}
private void acceptServer() throws IOException {
//1.創(chuàng)建客戶端Socket,指定服務(wù)器地址和端口
Socket socket = new Socket("172.16.2.54", 12345);
//2.獲取輸出流,向服務(wù)器端發(fā)送信息
OutputStream os = socket.getOutputStream();//字節(jié)輸出流
PrintWriter pw = new PrintWriter(os);//將輸出流包裝為打印流
//獲取客戶端的IP地址
InetAddress address = InetAddress.getLocalHost();
String ip = address.getHostAddress();
pw.write("客戶端:~" + ip + "~ 接入服務(wù)器!!");
pw.flush();
socket.shutdownOutput();//關(guān)閉輸出流
socket.close();
}
}
因?yàn)锳ndroid不允許在主線程(UI線程)中做網(wǎng)絡(luò)操作,所以這里需要我們自己 另開(kāi)一個(gè)線程來(lái)連接Socket!
運(yùn)行結(jié)果:
點(diǎn)擊按鈕后,服務(wù)端控制臺(tái)打?。?/p>
只是點(diǎn)擊個(gè)按鈕,然后服務(wù)器返回一串信息,肯定是很無(wú)趣的是吧,接下來(lái)我們來(lái) 搭建一個(gè)超簡(jiǎn)單的聊天室,我們需要用到線程池,存儲(chǔ)Socket鏈接的集合,我們還需要 字節(jié)寫(xiě)一個(gè)線程,具體的我們?cè)诖a中來(lái)體會(huì)!
實(shí)現(xiàn)的效果圖:
先把我們的服務(wù)端跑起來(lái):
接著把我們的程序分別跑到兩臺(tái)模擬器上:
接下來(lái)我們來(lái)寫(xiě)代碼:
首先是服務(wù)端,就是將讀寫(xiě)socket的操作放到自定義線程當(dāng)中,創(chuàng)建ServerSocket后,循環(huán) 調(diào)用accept方法,當(dāng)有新客戶端接入,將socket加入集合當(dāng)中,同時(shí)在線程池新建一個(gè)線程!
另外,在讀取信息的方法中,對(duì)輸入字符串進(jìn)行判斷,如果為bye字符串,將socket從集合中 移除,然后close掉!
Server.java:
public class Server {
//定義相關(guān)的參數(shù),端口,存儲(chǔ)Socket連接的集合,ServerSocket對(duì)象
//以及線程池
private static final int PORT = 12345;
private List<Socket> mList = new ArrayList<Socket>();
private ServerSocket server = null;
private ExecutorService myExecutorService = null;
public static void main(String[] args) {
new Server();
}
public Server()
{
try
{
server = new ServerSocket(PORT);
//創(chuàng)建線程池
myExecutorService = Executors.newCachedThreadPool();
System.out.println("服務(wù)端運(yùn)行中...\n");
Socket client = null;
while(true)
{
client = server.accept();
mList.add(client);
myExecutorService.execute(new Service(client));
}
}catch(Exception e){e.printStackTrace();}
}
class Service implements Runnable
{
private Socket socket;
private BufferedReader in = null;
private String msg = "";
public Service(Socket socket) {
this.socket = socket;
try
{
in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
msg = "用戶:" +this.socket.getInetAddress() + "~加入了聊天室"
+"當(dāng)前在線人數(shù):" +mList.size();
this.sendmsg();
}catch(IOException e){e.printStackTrace();}
}
@Override
public void run() {
try{
while(true)
{
if((msg = in.readLine()) != null)
{
if(msg.equals("bye"))
{
System.out.println("~~~~~~~~~~~~~");
mList.remove(socket);
in.close();
msg = "用戶:" + socket.getInetAddress()
+ "退出:" +"當(dāng)前在線人數(shù):"+mList.size();
socket.close();
this.sendmsg();
break;
}else{
msg = socket.getInetAddress() + " 說(shuō): " + msg;
this.sendmsg();
}
}
}
}catch(Exception e){e.printStackTrace();}
}
//為連接上服務(wù)端的每個(gè)客戶端發(fā)送信息
public void sendmsg()
{
System.out.println(msg);
int num = mList.size();
for(int index = 0;index < num;index++)
{
Socket mSocket = mList.get(index);
PrintWriter pout = null;
try {
pout = new PrintWriter(new BufferedWriter(
new OutputStreamWriter(mSocket.getOutputStream(),"UTF-8")),true);
pout.println(msg);
}catch (IOException e) {e.printStackTrace();}
}
}
}
}
接著到客戶端,客戶端的難點(diǎn)在于要另外開(kāi)辟線程的問(wèn)題,因?yàn)锳ndroid不允許直接在 主線程中做網(wǎng)絡(luò)操作,而且不允許在主線程外的線程操作UI,這里的做法是自己新建 一個(gè)線程,以及通過(guò)Hanlder來(lái)更新UI,實(shí)際開(kāi)發(fā)不建議直接這樣做?。?!
布局文件:activity_main.xml:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="小豬簡(jiǎn)易聊天室" />
<TextView
android:id="@+id/txtshow"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
<EditText
android:id="@+id/editsend"
android:layout_width="match_parent"
android:layout_height="wrap_content"
/>
<Button
android:id="@+id/btnsend"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="發(fā)送"
/>
</LinearLayout>
MainActivity.java:
public class MainActivity extends AppCompatActivity implements Runnable {
//定義相關(guān)變量,完成初始化
private TextView txtshow;
private EditText editsend;
private Button btnsend;
private static final String HOST = "172.16.2.54";
private static final int PORT = 12345;
private Socket socket = null;
private BufferedReader in = null;
private PrintWriter out = null;
private String content = "";
private StringBuilder sb = null;
//定義一個(gè)handler對(duì)象,用來(lái)刷新界面
public Handler handler = new Handler() {
public void handleMessage(Message msg) {
if (msg.what == 0x123) {
sb.append(content);
txtshow.setText(sb.toString());
}
}
;
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
sb = new StringBuilder();
txtshow = (TextView) findViewById(R.id.txtshow);
editsend = (EditText) findViewById(R.id.editsend);
btnsend = (Button) findViewById(R.id.btnsend);
//當(dāng)程序一開(kāi)始運(yùn)行的時(shí)候就實(shí)例化Socket對(duì)象,與服務(wù)端進(jìn)行連接,獲取輸入輸出流
//因?yàn)?.0以后不能再主線程中進(jìn)行網(wǎng)絡(luò)操作,所以需要另外開(kāi)辟一個(gè)線程
new Thread() {
public void run() {
try {
socket = new Socket(HOST, PORT);
in = new BufferedReader(new InputStreamReader(socket.getInputStream(), "UTF-8"));
out = new PrintWriter(new BufferedWriter(new OutputStreamWriter(
socket.getOutputStream())), true);
} catch (IOException e) {
e.printStackTrace();
}
}
}.start();
//為發(fā)送按鈕設(shè)置點(diǎn)擊事件
btnsend.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
String msg = editsend.getText().toString();
if (socket.isConnected()) {
if (!socket.isOutputShutdown()) {
out.println(msg);
}
}
}
});
new Thread(MainActivity.this).start();
}
//重寫(xiě)run方法,在該方法中輸入流的讀取
@Override
public void run() {
try {
while (true) {
if (socket.isConnected()) {
if (!socket.isInputShutdown()) {
if ((content = in.readLine()) != null) {
content += "\n";
handler.sendEmptyMessage(0x123);
}
}
}
}
} catch (Exception e) {
e.printStackTrace();
}
}
}
好的,本節(jié)給大家講解了基于TCP的Socket通信,文中介紹了Socket通信的模型,實(shí)現(xiàn)了 一個(gè)簡(jiǎn)單的Socket通信例子,以及寫(xiě)了一個(gè)增強(qiáng)版的實(shí)例:小豬聊天室,相信會(huì)對(duì)剛涉及 Socket編程的你帶來(lái)便利~,謝謝~
更多建議: